Having said that about the turntable, here's an alternative. I went through my incrementally saved projects and rendered out what they looked like at the time. So you have, going clockwise:
- Initial block out, I really do start with circles cylinders and rings.
- Hands and feet.
- Merge and remesh from many pieces into head and body pieces.
- Remesh the head (a technical step that doesn't lend itself to a screenshot)
- Head adjustment and body paint.
- Head paint.
- Body pose, banana creation, hat shape, insert curve brush fairy lights.
- Hat refinement, bulb materials.
- Hat bobbles, bulb inflation.
- Head refinement and pose, new eyes, bulb inflation, material and light work.
- Fibres!
I like:
- The fur! Three separate sets of fibres: Close and dense fur, specific longer fur (thighs, ears etc), and sparse long fur for variation. Very pleased with it.
- Those blocky squared off hands and feet. Just what I was aiming for.
- The background, I remembered to add a shape for interest.
- The folds in the hat; largely started with very low level cylinder geometry pushed around to keep quads of the same row the same relative size, just like real cloth would if it was quadded.
I dislike:
- Getting a really nice noise for the wrapped banana but then when it applied (or rendered) it broke my geometry, so I had to switch it off. It looked just like slightly crumpled wrapping paper!
- The bulb placement (despite being an elegant solution) was a bit inelegant on the final composite.
Happy Christmas!
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